When a thought of a
New Economy Digital Era comes to mind, many sellers and buyers have experienced
the digital era artifact. With the rapid growth in the world of digital, innovations
yet holds the key wealth economy. The competitions are not just among the
private sectors, but they are among the nations. Big government had taken a
huge role in the world of digital to grow their economy, yet, developing
country's thirst after the treasure. Policies and Regulations are a great
impact on private sectors. These policies and regulations must comply in the
private sectors. Many companies have failed success because of these
regulations led to huge financial losses. This is contradicting to economic
growth in the economy because regulations led to deficiency for both the
economy and private sector. Without a discovery plan to identify regulations
before huge financial losses, many economies and private sectors will
contribute to economic waste. Something that most economy would like to avoid.
Giving reason to why some economies have chosen to continue in the not existing
before era, many economies are forcing and introducing the developing countries
to engage in the era. While some developing countries are interested in the era
now for the first time expecting to achieve the wealth and resources of
capitalism emerging nations. Shifting to the computer age, the digital age and
new media age are the period that characterizes human history, shifting from
traditional to resolution based on Information Technology, allowing public
service organization that contracts with the government and other public
service, and agencies, relating both
sub-national and national levels. Therefore, a community of culture and
interests are the drive to this motivation, but impacted by the influential
nations. However, many organizations are investing millions of dollars in media
digital. According to https://www.bloomberg.com/news/articles/2016-10-13/discovery-invests-100-million-in-new-digital-media-company,
the new company, Group Nine Media, combines several millennial-focused
online publishers: Thrillist, a lifestyle brand; NowThis, a leading creator of
social-media videos; the Dodo, a website focused on animals; and Seeker, a web
video series focused on adventurers. Discovery announced the investment
Thursday in a statement, and Last year, Comcast
Corp.’s NBCUniversal invested $200 million in
both BuzzFeed and Vox Media, publisher of the Verge, Eater and Recode. This
year, Time Warner Inc.’s Turner, which runs the TNT and TBS cable channels, led
a $45 million investment in online publisher Refinery29 and
led a $15 million funding round for the news website Mashable.
According to http://jerrybrito.pbworks.com/f/Digital Era Governence 2006.pdf,
researches information relates to the title, New Public Management Is Dead—Long
Live Digital-Era Governance,” this ebbing chiefly reflects the accumulation of
adverse indirect effects on citizens’ capacities for solving social problems
because NPM has radically increased institutional and policy complexity, but new
developments create and accumulate while older trends are still playing out and
apparently flourishing. In the new economy, digital era, many organizations are
researching nations that remain in tradition, trends rather developing in the
economy digital era. According to Dunleavy, P., Margetts, H. Bastow, S. and
Tinkler, J., a confusing welter of changes goes on simultaneously, among which
it is difficult to distinguish ephemeral and hyped-up innovations from those
that are fundamental and long lasting (Lynn 2000), but a significant change has
recently occurred in the public management systems, yet die in the water, but
there are some influential advanced countries, for example, United States,
United Kingdom, Canada, Australia, New Zealand, and the Netherlands; moreover, the
almost complete outsourcing of government IT functions to private sector
systems Integrator firms in Australia, the United Kingdom, and New Zealand, are
effectively irreversible; on the other hand, Increased pay differentiation
inside public agencies is evident in the United States, United Kingdom, and
Australia.
According to Kulatilaka, K., and Venkatraman, N.
(http://people.bu.edu/nalink/papers/BSR.pdf),
OnStar has transformed the automobile from a standalone mechanical
engine towards becoming a node in a complex, fast-changing network of multiple
services, and these include automatic notification of air bag deployment,
stolen vehicle tracking, medical network, emergency services, roadside
assistance with location, remote door unlock, route support, concierge, and
convenience services such as location of hotels, restaurants, gas stations and
other points of interest; however, the performance of the automobile itself
could become software-enabled, thus compelling the automakers to elevate IT to
be a core facet of its operations. Alternatively, the concierge and convenience
facets could be attractive fee-based offerings with high margin potential much
like the financing arm today. Or the technology focus may shift from being
car-centric to be person-centric through devices such as next generation
personal digital assistants or third-generation mobile phones1.
January 8, 2016
The IT ecosystem is growing
rapidly. Touching every aspect of our lives, it involves everything we do from
rising of the consciousness to falling in our conscious. Inside the IT
ecosystem, it interacts with our physical environment often experience complex
networks and interconnected systems. The relationship and behavior between the
IT and the complex network. They consist of many different integrations and
compatibility parts. Often, the behavior and relate theory to the IT
Professionals aim to treat incompatibility parts by investigating the
interaction of the complex and non-complex elements in technology by analyzing
the repressed parts of the IT ecosystem. This includes a collection of
information, such as, research, strategy, innovation, interviewing, surveying,
and transformation.In fact, resources that can be found in the IT ecosystem
just to name a few, such as, software and hardware. Software requires a
collection of codes, for example, JavaScript, bootstrap, CSS, PHP 5, analytic tools,
operating systems and other software that is programming language of code. On
the other hand, the hardware is the CPU, Memory (RAM, hard drive, video card,
hard drive, and other internal and external environment of a company.
What You Need to Know About Web Design and Development?
January 09, 2012
January 10, 2016
There are many sociological and psychological
relations that relate to human factors. Before continuing with human factors,
it is recommended to meet the Hierarchy of Needs of humans, which had
identified these needs, such as, Self-actualization, Esteem needs,
Belongingness and love needs, Safety needs, and Psychological needs as shown in
Figure 1 (McLeod, S. (2016). The definition of human factors also known as
ergonomic, describing the study of how humans behave physically, psychological
and sociological in relation to website design, products and services, which is
recommended to either hire a consulting firm or having an in-house Human Factor
Department, which either can study the major new product or service will be
accepted by the users, and demonstrate the users and their response to
usability, such as, their reactions, preferences, and other sensory stimuli
(Human Factors, n.d.). According to Nielsen, J. (1995), the web usability
focuses on design elements and processes, designing an easy to use website; on
the other hand, it was recommended to have a one-on-one testing, focus group,
web analytics, users, demographic data, marketing focus group, and web
designer, and suggested that that results indicated that an organization’s
mission, policies, design process, user capabilities, and competitive
environment all affect usability; moreover, it was suggested that an
interventions included interface redesign and update. Furthermore, it was
recommended that the five components of usability are identified, for example,
learnability, efficiency, memorability, errors, and satisfaction. In addition,
usability was known for three dimensions, according to the International
Organization for Standardization (ISO-9241, 1998), usability also has these
three dimensions, for example, efficiency: the level of resource consumed in
performing tasks, effectiveness: the ability of users to complete tasks using
the technology and the quality of output of those tasks, and satisfaction:
users’ subjective satisfaction with using the technology (Nielsen, J 1995).
According to Nielsen (1995), it is important to know, understand and apply the
10 Usability Heuristic, for example, visibility of system status, match between
system and the real world, user control and freedom, consistency and standards,
error prevention, Recognition rather than recall, Flexibility and efficiency of
use, Aesthetic and minimalist design, help users recognize, diagnose, and
recover from errors, and Help and documentation. First, it is the visibility of
systems status that keep the users informed about what is going on through
feedback (Nielsen, J 1995). In the matter of Match between system and the real
world, meaning to create a system that speaks the same language as the users
(Nielsen, J 1995). When the term User control and freedom was recommended, it
was meant that the users provide an object that the user can make clear
mistakes, meaning undo or redo a task in the system (Nielsen, J 1995). The
purpose of Consistency and standards relate to preventing the
users to wonder whether different words, situations, or actions mean the same
thing (Nielsen,
J., 1995). According to Nielsen, J (1995), it was recommended to understand the
terminology of Error prevention, this means that an error messages is a
careful design which prevents a problem from occurring and either eliminate
error-prone conditions or check for them and present users with a confirmation
option before they commit to the action; on the other hand, the reason of Recognition rather than recall, which is to minimize
the user's memory load by making objects, actions, and options visible. Then,
it is the Flexibility and efficiency of use, which is known as accelerators
according to Nielsen, J (1995), meaning that, unseen by the novice user, which
may often speed up the interaction for the expert user such that the system can
cater to both inexperienced and experienced users. Next, it was suggested that
dialogues should not contain irrelevant information to compete with the relevancy
of information, which is known as Aesthetic and minimalist design (Nielsen, J.,
1995). It
was also recommended that to help users to recognize errors, identify errors
and recover from errors, which it was suggested to use the user’s language and
no codes, which it needs to indicate the problem, and solutions (Nielsen, J.,
1995); however, the Help and documentation is a reason to
provide help and documentation, searching information easier, focusing on the
user’s task, and list concrete steps to be carried out, and not be too large.
January 11, 2016 Influentially,
the 10 usability Heuristic by Nielsen (1995) is the influential method, system
and process that involves the decision making in this project, which includes
visibility of systems status, match between system and the real world, user
control and freedom, consistency and standards, error prevention, Recognition
rather than recall, Flexibility and efficiency of use, Aesthetic and minimalist
design, help users recognize, diagnose, and recover from errors, and Help and
documentation (Nielsen, J 1995); moreover, Maslow's (1943, 1954)related to Hierarchy
of Needs of humans (McLeod, S. (2016).
References
Human Factors (n.d..). In
TechTarget. Retrieved December 4,
2016. From http://searchsoa.techtarget.com/definition/human-factors
McLeod, S. (2016).
Maslow’s Hierarchy of Needs. In Simply
Psychology. Retrieved December 4, 2016. From
http://www.simplypsychology.org/maslow.html
Nielsen, J. (1995). 10
Usability Heuristic For User Interface Design. In Nielsen Norman Group. Retrieved December 4, 2016. From
https://www.nngroup.com/articles/ten-usability-heuristics/
Palms:
Deliver a Five-Star Digital Experience to your Customers (2016). In Adobe. Retrieved December 4, 2016. From
http://tv.adobe.com/watch/customer-experience-/palms-deliver- a-fivestar-digital-experience-to-your-customers/
Rosenberg, M. (2016). The
Role of Colors on Maps. In Geography.about.com.
Retrieved December 4, 2016. From http://geography.about.com/od/understandmaps/a/mapcolors.htm
The Key To
Understanding Maps. (n.d.). In Kidsgeo.com.
Retrieved December 4, 2016. From http://www.kidsgeo.com/geography-for-kids/0027-map-key-and-scale.php
Russ, U., & Carolyn, C. (2012).A
Project Guide to UX Design(2nd
ed.). California, CA: New Rider.
Human Resources Management is to have knowledge of
diverse characteristic of the internal and external environment, supplying resources
and managing of an organization. Providing and meeting the needs of the
internal and external members of the organization with the necessary training
and developing, competitive compensation plan and benefits, analyzes wage and
salary report, performance management, employee services, policy comply with
federal and state laws, compliances, labor relations, regulation and other
assets necessary for effective operation. In addition, the human resource develops employee
opportunities, and directs and coordinates human resources activities,
identifies legal requirements, interview, performance reviews, terminations,
and tests.
Great Videos on Human Resources Management
Cultural Theory
Human Resources Management made up of a central part
of the multi-core, which Cultural Theory is one of the core. Cultural Theory is
also can be seen in the arts and collective work of arts and artifacts. In Cultural Theory, it explains a set of principles on which the practice
of an activity is based, and a person under the authority of another within an
organization and/or nation.
It has diverse
characteristics that are categorized. The author aims to understand the nature
of business from the point of view that identifies the characteristics of a career
and commerce. The characteristics of a
career are with opportunities for progress. It is an increase of opportunities
to social, and economic standards. The careerist is with professional
advancement and thrive on prospering in a way that identifies with vehement flourish
and developing vigorously. The amelioration of occupational opportunities will
increase social and economic standards. Similarly, to these holds truth,
investing in developing countries to build jobs and prosperity depends heavily
on education (DFID). Therefore, a career can achieve social and economic
standards with are given occupational opportunities. On the other hand, a
careerist has both advantages and disadvantage. The advantage for a careerist
belongs to a group of three, according to Lyubimov, N. (2016), the emotionality
of three is not as noticeable as the emotionality of twos, but three look very
rational and practical because they belong to the Triad of Emotion becomes
clear when we see how easily they can scan and understand the emotions of other
people; in addition, three confidently
plan both their life and career, and communicate with people with differing social
or professional statuses; however, the careers with the emotionality two,
relating to the emotionality of three is not as noticeable as the emotionality
of twos (Lyubimov, N., 2016) to read more visit http://www.orionsoltraining.com/single-post/2016/03/21/Personality-Type-THREE-Achiever-Executor-Careerist.
Then, commerce is the social relationship between people in exchanging of
information. Commonly, it relates to the careerist especially mentioned in the
emotionality of three, but in this case, it involves a group of people
organized. Therefore, the commerce is considered the cooperative link between
people within and organization and/or an organization linking other
organizations and/or partners linking with other partners of two. In commerce,
two is a powerful relationship that can also be diverse matter that build
relationship between two and three, the two of a partnership and the three of
group, the purpose of the commerce is based on experience and express emotions
through building social relationships. According to
http://lexicon.ft.com/Term?term=social-relationship-management, social
relationship management is about keeping track of any mention of a company, its
products, brands, or services and allows the company to manage its presence on
the web with the record of a trace of ability, a consistent set
of criteria and human intervention. Yet, the commerce also was considered as a branch
of metaphysics, involving with the nature and relations of that identify the
characteristics of the nature beings, having the quality of existence. According
to https://www.w3.org/2001/sw/Europe/events/foaf-galway/papers/fp/descriptions_of_social_relations/,
ontological representations of
social networks such as FOAF would need to be extended with a framework for
modelling and characterizing social relationships for two principle reasons,
for example, (1) to support the automated integration of social information on
a semantical basis and (2) to capture established concepts in Social Network
Analysis, which provides the most significant toolkit for processing social
networks with the purpose of understanding social structure and its effects; in
addition, Social ontology for online communities
and social networks, and the purpose of networking sites is to let users
organize their network connections (by creating profiles and linking to
profiles of others), discovering new possible ties in the process and
recovering connections to old-time friends or other relations, but the
functionality imitates the local search process of real social networks (by
letting users browse the friendship network) and relies on the high clustering
of social networks (the friends of our friends are likely to be friends as
well), for example, popular networking sites such as Friendster or Orkut (and the professionally oriented Link In) are mostly closed systems that take a centralized
approach in storing network data, while FOAF uses Semantic Web technology for
interoperability and promotes a decentralized approach.
·Outline of
the company's purpose and goals (http://articles.bplans.com/writing-an-executive-summary,
and https://www.entrepreneur.com/article/241071)
·The
Mission Statement (http://articles.bplans.com/write-company-overview, and https://www.entrepreneur.com/article/25752)
·Corporate
Social Responsibility (CSR) (http://www.inc.com/peter-economy/a-social-responsibility-action-plan-for-2014.html, and http://www.forbes.com/sites/csr/2011/04/26/the-five-elements-of-the-best-csr-programs/#119fd45233fd,http://www.hbs.edu/faculty/Publication%20Files/12-088.pdf
)
·Your
Products/Services (http://www.inc.com/jeff-haden/how-to-write-a-great-business-plan-products-and-services.html, and https://www.entrepreneur.com/article/241073)
·Financial
Information (https://www.entrepreneur.com/article/241077, and http://www.inc.com/guides/business-plan-financial-section.html)
·Summarize
future plan (http://www.infoentrepreneurs.org/en/guides/prepare-a-business-plan-for-growth)
Company
Description
·Characteristic of the organization
·Geographic
·Demographic
·Benefits of the Products or Services
·Disadvantage of Products or Services
·Life Cycle of Products or Services
·List of Potential Customers
·Competitive Advantages
Market and
Competitive Analysis
·Life Cycle of Products or Services
·Size of the Company
·Historic Growth Rate
·Characteristics of the life cycle stage, and projected growth rate.
·Major Customer within the Industry
·Target
Market
·critical needs
·Size
of the primary target market
·Forecast
·Geographic percentage and
number of customers
·Market Logics
·Pricing
and gross margin targets
·Market share
·Strengths and weaknesses
·How important is your
target market to your competitors?
·Are there any barriers that
may hinder you as you enter the market?
·What is your window of
opportunity to enter the market?
Are there any indirect or
secondary competitors who may impact your success?
Barriers (change technology,
high investment cost, lack of quality personnel)
·Regulatory Restrictions–
Include any customer or governmental regulatory requirements affecting
your business, and how you’ll comply. Also, cite any operational or cost impact
the compliance process will have on your business
Organization
& Management
·Organizational chart
·Business
Entity (sole proprietor, partnership, C or S Corporation, LLC,)
Experts agree that one of the
strongest factors for success in any growth company is the ability and
track record of its owner/management team, so let your reader know about
the key people in your company and their backgrounds. Provide resumes that
include the following information:
Name
Position (include brief
position description along with primary duties)
Primary responsibilities and
authority
Education
Unique experience and skills
Prior employment
Special skills
Past track record
Industry recognition
Community involvement
Number of years with company
Compensation basis and levels
Management Achievement (How
many people do you manage in a department, Percent to which customers are
increased, annually percentage of revenue within six months)
Board of Directors'
Qualifications
·Unpaid Advisory Board
·Owners
·Managers
·Board of Directors
·Names
Positions on the board
Extent of involvement with
company
Background
Historical and future
contribution to the company's success
Service or Product Line
·Products
or Services (description)
·Competitive
Advantages
·Life Cycle of Products or Service (detailed
description)
·Life Cycle Influences
Intellectual Property
·Copyright or Patent
filings (classified as trade secrets)
Research and Development
(R&D) Activities
·R&D activities
·Future R&D
·R&D Analysis
Marketing & Sales
·Marketing strategy
·Market penetration
·Internal strategy
·Human resources
·Acquisition strategy
·Franchise strategy
·Horizontal strategy
·Vertical strategy
·Channel of Distribution
Strategy (Distribution Channels)
·Communication Strategy
(reaching customers, promotions, advertising, public relations, personal
selling, brochures, catalogs and flyers, USP, Federal Express)
·Sale Force Strategy
(internal or independent representatives, number of salespeople, type of
training and development for salespeople, employee pay rate)
·Sale Activities
·Potential Buyers (Leads
to Buy First)
·Call Strategy (number of
sales call a day and the average dollar size per sale, and the average dollar
size per vendor)
Funding Request
·Funding requirement
·Future Funding
requirement (5 years)
·How will you use the
funds? (Capital Expenditures, Working Capital, Debt Retirement, or Acquisition)
·Supply historical data
(approximately 3 to 5 years)
·Historical financial
data (income statements, balance sheets, and cash flow statements for each year
you have been in business (usually for up to three to five years).
Prospective Financial Data
·Company’ Expectation (Company strategy plan
for the next 5 years (quarterly), and forecasted
income statements, balance sheets, cash flow statements, and capital
expenditure budgets.